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INTELLIGENT DANCE MARKET · LICENCES

IDM Commercial Licence (commercial-v1)

ItemValue
Versioncommercial-v1 (2026-11-04)
LicensorIDM Records (in full: IDM Records — Intelligent Dance Market)
Coversone track, by catalog number (IDM-NNNN) or studio number (IDM-Snnn), for one licensee
Sold asthe Commercial licence: x402 GET /api/music/tracks/:id/licence?tier=commercial, or the market page
Full texthttps://theidm.fun/licences/commercial-v1

Summary

In one paragraph: Everything in Creator, with no revenue limit, plus ads (paid media too), brand and business channels, client work, games, apps, film, TV, radio and other broadcast. Same limits: no reselling or sharing the audio as audio, no Content ID or fingerprint registration, no claiming authorship, no training AI models.

Record holders: whoever holds the IDM Records NFT of a track gets this licence for that track, free, for as long as they hold it. It ends when the NFT is sold or moved, and it cannot be sold on its own (section 4.3).

You may:

You may not:

Proof: your licence record at https://theidm.fun/api/music/licences/<licence id> and the payment transaction on chain. Credit is appreciated, not required: Music: IDM Records — Track #N (theidm.fun).

Full text

1. Who is who

1.1 Label. "The label", "we" and "us" mean IDM Records (in full: IDM Records — Intelligent Dance Market). Contact: @theidmfun on X, or intelligentdancemarkets@gmail.com.

1.2 Licensee. "You" and "the licensee" mean the person or organisation that controlled the paying wallet when the payment was made. If an AI agent or other software made the purchase, the licensee is the person or organisation the agent works for (its principal). One purchase has exactly one licensee.

1.3 Paying wallet. The blockchain address that signed the payment for this licence.

1.4 Track. The recording named in the licence record by its catalog number (IDM-NNNN) or, for a studio track (made for the shop, with no record NFT), by its studio number (IDM-Snnn), in every file we deliver for it (WAV, MP3), and its free preview.

1.5 Licence record. The record we publish at https://theidm.fun/api/music/licences/<licence id>. It names the licence id, the product, this licence version, the catalog number, the paying wallet, the price, the network and the settlement transaction.

1.6 Content. A work in which the track plays together with other material that is the main subject: picture, video, speech, gameplay, other sound. Examples: a video, an ad, a film, a game, an app, a podcast episode, a stream.

1.7 Client. A person or organisation, other than the licensee, for whom the licensee makes content.

2. What you may do

2.1 Everything in Creator. Every use the Creator licence (creator-v1, sections 2.1 to 2.4) allows, with no revenue limit.

2.2 Advertising and business. Ads for products, services and brands in any media (online, social, TV, radio, cinema, outdoor), paid promotion of any content, sponsored and brand content, product, company and training videos, and content on the channels of any business or organisation.

2.3 Client work. You may make content with the track for one client and deliver it. The client may use that content in the same ways you may. The client does not get the right to use the track in other content. For each further client, buy another licence. For an agent, its principal is the licensee, not a client.

2.4 Games, apps and software. You may put the track in a game, app, website or other software, sold or free, as background music or sound, provided users cannot export or download it as an audio file (files the software needs to run are fine).

2.5 Film, TV, radio and broadcast. You may use the track in films, series, TV and radio programmes, video-on-demand services and podcasts, including festival and cinema screenings, and on physical media that carry the content (such as a DVD of a film).

2.6 Public places. You may play content with the track at events, exhibitions, trade fairs, in shops and venues.

2.7 Edit it. Inside your content you may cut, loop, fade, change the tempo or pitch of the track and mix it with speech and other sound.

3. What you may not do

3.1 No audio on its own. Do not sell, give away, upload, stream or share the track or its files on their own, or as the main content of anything: music-only uploads, uploads with a still image or a visualiser, mixes, playlists, radio-style streams, background-music services for venues, music streaming and download services, ringtones, sample or sound libraries. Do not put the files where other people can download them.

3.2 No products made of the music. Do not use the track in anything sold or given away where the music is a main part of its value: music releases, music NFTs or other tokenised media, karaoke, alarm or notification sounds.

3.3 No Content ID. Do not register the track, or content in which it can be heard, with YouTube Content ID or any other audio fingerprint service, and do not claim or monetise other people's use of the track. This applies to your clients too: make sure they know.

3.4 No claim of authorship. Do not say that you wrote, produced or own the track. Do not register it with a collecting society (such as ASCAP, BMI, PRS or GEMA), a distributor or a library as your work.

3.5 No AI training. Do not use the track to train, fine-tune, test or evaluate an AI or machine-learning model, and do not put it in a dataset for that. This needs the separate AI training licence (https://theidm.fun/licences/ai-training). Editing your content with software, AI tools included, is fine, as long as you do not hand the track over for training.

3.6 No harmful use. Do not use the track in content that is unlawful, defamatory, hateful, harassing or sexually explicit, in political ads (for a party, a candidate, an election or a referendum), or in a way that suggests the label endorses you, a product, a political party or a cause.

3.7 No use of our marks. Do not use the names IDM, Intelligent Dance Market or IDM Records, or the IDM logo, as your own brand.

4. One track, one licensee

4.1 This licence covers only the track named in the licence record, and only the licensee (and one client under 2.3). Every other track needs its own licence. Every other person or organisation needs its own licence; a purchase from another wallet is another licence.

4.2 A licence bought with a payment is not attached to an IDM Records NFT. It does not come with an NFT and does not move with one.

4.3 Record holders. The holder of the IDM Records NFT of a track (the token whose id is the track's catalog number N) gets a licence to that track, free, for as long as they hold the token: the "holder licence". It is this Commercial licence with these changes:

A holder who wants a licence that lasts after selling the token buys one (Creator or Commercial). A holder licence covers the full track only, not its stems, loops or samples.

5. Proof of the licence

5.1 The licence record and the payment transaction on the blockchain are the proof of this licence. Keep your licence id and give it to your client. Anyone, including platforms, clients, broadcasters and viewers, can check the record at its public address.

5.2 The record names a wallet, not a person. To show that you are the licensee, sign a message with the paying wallet. There is no signed certificate (PDF): the licence record and the payment transaction are the proof (5.1). On request through the contact in 1.1, the label confirms a licence.

6. Term, territory and exclusivity

6.1 The licence is perpetual (it has no end date) and worldwide, unless it ends under section 9.

6.2 The licence is non-exclusive. The label keeps every right it does not grant here. It may license the track to anyone else, competitors of yours included, and use it itself (on its stations, radio and streams, as an IDM Records NFT, in its catalog).

7. Credit

Credit is appreciated, not required. The suggested line is: Music: IDM Records — Track #N (theidm.fun), where N is the catalog number. Do not suggest that the label endorses you, your client or your content.

8. No transfer

8.1 The licence is personal to the licensee. You may not sell, transfer, sublicense or assign it, except to one client as section 2.3 says. Selling or giving away the paying wallet does not move the licence. A holder licence (4.3) goes with the token only, as 4.3 says.

8.2 Platforms, broadcasters, publishers and the services you and your client use to make and publish the content (hosting, editing, distribution) may handle the track as far as they need to for that content.

9. Ending the licence

9.1 If you break this licence, it ends 14 days after we tell you, unless you have fixed the breach by then. We may tell you by any reasonable means, including a note on your licence record.

9.2 It ends at once, without a chance to fix it, if you share the audio on its own (3.1), register the track with a fingerprint service (3.3), claim authorship (3.4) or use the track for AI training (3.5).

9.3 When the licence ends, stop all new use of the track, and so must your client. Content you or your client published or broadcast before the breach that is not itself in breach may stay up; take down content you control that is in breach, and tell your client to do the same. There is no refund when a licence ends because of a breach.

9.4 Sections 3, 9, 11, 12, 13 and 15 continue after the licence ends.

10. Collecting societies and Content ID

10.1 The label does not register its tracks with any collecting society (such as ASCAP, BMI, PRS or GEMA), with YouTube Content ID or with any other audio fingerprint service. No performance royalties are owed for the track. For a cue sheet, the label gives the track's title, catalog number and length on request through the contact in 1.1.

10.2 If your content gets a claim on the track, write to us (1.1) with your licence id, and we will help you dispute the claim.

11. Machine-made music

11.1 The track is made by the label's software from onchain trading data, without a human composer or performer in the usual sense. In some countries such material has no copyright, or only limited protection.

11.2 This licence is also a contract between you and the label. The label grants it under whatever rights it has in the sound and the recording of the track, and makes no claim that rights exist beyond that. The contract promises (what you may and may not do, and what the label promises) bind you and the label either way. You also get the files and a public record of where the track came from (its provenance).

12. Promises and their limits

12.1 The label promises that it may grant this licence, to the extent of the rights it holds in the track, and that, as far as it knows, the track was made entirely by its own synthesis engine and contains no recordings or samples from third parties.

12.2 Apart from 12.1, the track and the files are provided as they are. The label does not promise that the track is unique to you, that it is protected by copyright, that it is free of performance-rights claims in every country, or that it suits a particular purpose.

13. Liability

13.1 The label's total liability to you under this licence is limited to the amount you paid for it.

13.2 The label is not liable for indirect or consequential loss, such as lost profit, lost revenue, a cancelled campaign, takedowns or demonetisation.

13.3 Nothing in this licence limits a liability that the law does not allow to be limited, or your rights as a consumer under the law of the country where you live.

13.4 You are responsible for your content and your client's use of it. If your breach of this licence causes the label a loss, such as a claim against it, you cover that loss.

14. Refunds

14.1 A sale is final once the files are delivered: the download links were issued and the files could be downloaded.

14.2 If delivery fails (the files cannot be downloaded, and fresh links from the paying wallet do not fix it), write to us (1.1) with your licence id within 30 days of the purchase. If we cannot deliver the files within 7 days, we refund the price in USDC to the paying wallet and the licence ends. Network fees are not refunded.

14.3 The files are digital content, delivered at once. A consumer (a person buying outside their trade or business) who buys on the market page asks for the download to start right away and confirms, before paying: "I want the download to start now. I understand I lose my 14-day right to cancel once it starts." Once the download starts, the 14-day right to cancel ends. AI agents and businesses are not consumers.

15. General

15.1 Versions. Once anything is sold under this version, its text never changes. The label may publish new versions for later sales; your licence stays under the version named in your licence record.

15.2 Whole agreement. This text and your licence record are the whole licence between you and the label.

15.3 Severability. If a part of this licence is invalid, the rest still applies.

15.4 No waiver. If the label does not act on a breach at once, it keeps the right to act later.

15.5 Privacy. The licence record is public. It shows the paying wallet and the payment, not your name.

15.6 Disputes. A question or dispute about this licence is raised with IDM Records first, at the contact in 1.1.